- #Hello neighbor alpha 2 release date mod#
- #Hello neighbor alpha 2 release date Patch#
- #Hello neighbor alpha 2 release date full#
- #Hello neighbor alpha 2 release date windows#
#Hello neighbor alpha 2 release date full#
Not only that but you'll also unlock 2 Achievements by focusing on this side-quest! And if you're wondering, yes, it does have a custom save-system to keep your progress - but there will also be an erase data button in case you want to unlock everything again.įINALLY, I know right? I gotta be honest, we were kinda procrastinating on fixing that and decided to do it only in Full Game. When put all together you'll be able to view the entire story of Fatal Peek: from Peterson's backstory to how it all ended. They are 8 in total, when collected they get added to a pinboard at the "Nicky's Office" level. More or less the same for the Secondary Investigations: They are basically collectibles, which I like to call "clues" as they're literally folder stocks with evidence inside. For anyone who still did not know, yes, the full experience of Fatal Peek will feature Achievements, each one of them unlocks a trophey you can view at the "Nicky's Office" level.
#Hello neighbor alpha 2 release date mod#
Achievements and Secondary Investigations are going to make the mod take more than 6 hours for a 100% completition, depending on the player's playthrough. And what better way to do so if not by making them be completely different episodes? Every level feels different than the previous one anyway, and it's a nice excuse to make a third prologue level to help even better the flow of the story. And since we really don't want to force people to replay over 2 hours of game in case of game over, we needed to fit some level-select button more in the menu. This was honestly not a planned thing, Episode 4's Lore was so important and juicy we had no choice but to split the whole thing in 3 Levels. The full thing will no longer have 4 Episodes split in 2 Chapters, but 6 Episodes split in 3 Chapters. You can obviously still break them to distract the neighbor, though.
#Hello neighbor alpha 2 release date windows#
For example, you can now open windows instead of breaking them, to hopefully sneak in the house without getting caught. Let's start by the small things: Anything feels new, even simple things as Doors and Windows were re-programmed. Honestly, Chapter 1's protagonists were made for a little prologue/tutorial section before the actual events of Fatal Peek (the return of Nicholas Roth), basically a scenario set-up.īut now, let's talk about gameplay.
And they were going to be and always be secondary characters anyway, so don't worry: they are not scrapped (though they're both getting a redesign, not only Peter's ugly face) but they also won't be that important. But quite frankly, almost any new HN game, book or novel features a new character, usually a kid of the town. Now, I know what you're thinking: What about Peter and Jade? Weren't they part of the New Spy Problem reboot? And the answer is, yes. And in this mod, you can bet he's very overwhelmed by the situation he's in.
However, we think there could be a chance the neighbor begins to do so if really stressed. We also know about the neighbor not smoking in the books, and probably doesn't even drink. These are the questions that build up this fan-made alternative story in the most loyal way possible
"Would situations like this happen in the books?" "What would this character from the books do, if stuck in this situation?" What I mean by that is the book-canon characters will adapt to the fan-made places as Ravenhood (Which is now a fan-made zone of Raven Brooks), but they're going to do it just as they would do in an official game: The lore is still more or less the same as it is fully based on the books characters and their goals, but with an Hello Neighbor 2/Hello Engineer vibe.
#Hello neighbor alpha 2 release date Patch#
This means, as you've probably noticed from the remaster patch of the Beta/Final Demo, all the uncanny things such as the neighbor killing a kid in cold blood and the edgy dark atmosphere are fading away. Let's start off with the quick things: Fatal Peek no longer identifies as a New Spy Problem Reboot, but entirely as a Fan-Sequel to Hello Neighbor 1. Howdy there, here once again to share some important news about Fatal Peek, and this time they are quite really really important.